Posts Tagged ‘ computer games ’

Inside Nvidia’s 3D Goggle Gamble

Sep 18th, 2008 | By David Harper | Category: Products

Nvidia wants to reinvigorate the 3D market by developing its own glasses hardware and driver software, which they hope will avoid the pitfalls of previous efforts. Do we have the technology to make stereoscopic 3D tech practical? And more importantly, is this something that, as a gamer, you’d be open to embrace?

The rise and rise of casual gaming

Sep 4th, 2008 | By David Harper | Category: Technology

The Casual Games Association defines casual games as those designed for the “mass consumer”, including people who would not regard themselves as gamers. It estimates more than 200 million people play casual games over the internet each month with annual global sales of more than $2.5billion.

Games As Art, But At What Cost?

Aug 26th, 2008 | By David Harper | Category: Technology

Many of us have accepted that computer games are currently a little bit self-referential and insular. But what happens when a game doesn’t create the message from inside its fictional world, but uses a message that already exists? What if “games as art” in the real world actually looks like something we really, really don’t like?

Blog: Talking To ‘Pirates’

Aug 14th, 2008 | By David Harper | Category: Technology

A few days ago I posted a simple question on my blog. “Why do people pirate my games?”. It was an honest attempt to get real answers to an important question. I submitted the bog entry to a number of places. The response was massive.